Tools: Blender 
As part of a Blender training, I created different variations of clothing, accessories, and colors, then used a script to generate over 5000 different characters. Walking Clay is a concept-driven design exploration built around the theme of organic process, material transformation, and human interaction. The project interprets clay — a humble, earthy medium — as more than a raw material: as a storytelling device, a tactile metaphor, and a canvas for narrative design. Through a series of visuals, layouts, and interactive modules, Walking Clay invites viewers to reflect on form, texture, transformation and the invisible journey from raw material to shaped object.

You may also like

Back to Top